Philip Lesnar

3D Artist and Game Designer





Adventitious is a yearlong project that was a capstone for my game design major at the University of Wisconsin Stout.

I pitched the original idea, and modeled, textured, and designed several maze assets as well as many other components.

This was my first long term game project with a large team. I had a great experience learning what it takes to carry a video game idea from start to finish. I could not have asked for a better team to work with.

To learn more about Adventitious, and to download it, visit it's website here.